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PLL parity
Adj Corner Swap
Compare the last layer's corners and dedges: if one of them needs an odd number of swaps to solve and the other an even number, it is PLL parity; if both need an odd number or both an even number, it is an ordinary 3x3 PLL.
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Algorithms (3)

Uw2 2L2 Uw2 2L2 U2 2L2 U R U R' F' R U R' U' R' F R2 U' R'
My choice
23 HTM · 20 STM · 33 QTM
rotationless
<U,R,F,L>
SpeedCubeDB, 3 votes
x' Rw2 U2 Rw2 Uw2 2R2 Uw2 F 3Rw U' R U2 L' U R'
15 HTM · 14 STM · 23 QTM
rotation
<U,R,F,L>
SpeedCubeDB, 1 votes
2R2 U2 2R2 u2 2R2 u2 U R U R' F' R U R' U' R' F R2 U' R'
23 HTM · 20 STM · 33 QTM
3-gen
rotationless
<U,R,F>
SpeedCubeDB, 0 votes

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: R U R2 F' R U R U' R' F R U' R' U' 2L2 U2 2L2 Uw2 2L2 Uw2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping first-layers and oll-solved.