M

PLL parity
Adj Corner Swap
Compare the last layer's corners and dedges: if one of them needs an odd number of swaps to solve and the other an even number, it is PLL parity; if both need an odd number or both an even number, it is an ordinary 3x3 PLL.
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Algorithms (1)

(U2) y2 Rw2 F2 U2 2R2 U R' U' R U R' D R D' R F2 U Rw2
My choice
18 HTM · 17 STM · 25 QTM
rotation
<U,R,F,D>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 3 votes

How this case is verified

The case is the source's setup, checked against the source's case image. Setup: Rw2 U' F2 R' D R' D' R U' R' U R U' 2R2 U2 F2 Rw2 y2 U2. Every algorithm above was run by our logic engine from that state and reaches "pll-solved", keeping first-layers and oll-solved.