OLL 30
OLL
Awkward Shapes
Probability: 1.9% of cases at this step.
Look at the top face first. Count the top-colour stickers on the top face's edges: none is a dot; two opposite is a line; two adjacent is a L; all four is a cross. That narrows it to a group; then the corner stickers on the top and the sides (headlights, bars) pick the case.
Your status
Algorithms (4)
(U2) y' r' D' r U' r' D r2 U' r' U r U r'
My choice
13 HTM · 13 STM · 14 QTM
3-gen
rotation
<U,R,D>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 47 votes
(U2) y2 F U R U2 R' U' R U2 R' U' F'
11 HTM · 11 STM · 13 QTM
3-gen
rotation
<U,R,F>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 46 votes
(U2) y2 F R' F R2 U' R' U' R U R' F2
11 HTM · 11 STM · 13 QTM
3-gen
rotation
<U,R,F>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 29 votes
(U2) y S' R' U' R f R' U R U' F'
11 HTM · 10 STM · 11 QTM
rotation
<U,R,F,S>
Do U2 first (AUF) on the case as drawn. · SpeedCubeDB, 15 votes
How this case is verified
The case is the source's setup, checked against the source's case image. Setup: F U R U2' R' U R U2' R' U' F' y2' U2. Every algorithm above was run by our logic engine from that state and reaches "oll-solved", keeping f2l.